A tale of two brothers is created using the Unreal Engine 4.
Disclaimer: This project is constantly changing, so information on this page is subject to change at unexpected times. Please be patient, as the team is constantly working to provide you with updates on our latest progress on the project. Thank you.
One of the first VR RPG projects that hasn’t been ported from a previous project
Location of Assets: N/A (yet.)
Picture 1: A view of “the village”, where most of the player interaction with AI characters will take place.
Date | Progress |
---|---|
October 27, 2017 | Project start |
November 7, 2017 | First person character made usable |
November 9, 2017 | Preliminary lighting |
December 5, 2017 | Roam capabilities completed and lighting rebuilt |
December 22, 2017 | 3D Model Weapons Completion |
January 8, 2018 | AI system uploaded to server |
January 22, 2018 | AI dead function reclassified, accounting for gravity |
January 27, 2018 | Used logarithmic functions to design audio systems |
January 28, 2018 | Perfected arrow physics |
Additional Information and Legal:
We kindly ask that you do not copy or reuse any of our images (that are taken of the project) in any commercial or personal projects without the expressed written consent of all members involved in the project. WISRD RPG TM 2017-2018, all rights reserved. WISRD RPG is a project created by The WISRD Computer Rendering and Virtualization Lab, a subsidiary of Wildwood Insitute for STEM Research and Development (WISRD) and Wildwood School, Los Angeles. For additional information regarding the Computer Rendering and Virtualization Lab and the Insitute itself, please contact the Director of Communications of the Wildwood Insitute for STEM Research and Development Board of Directors.